CodyJasonBennett
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- Austin, TX
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20:24
(UTC -05:00) - https://codyb.co
- @Cody_J_Bennett
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Language: HLSL
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written in HLSL
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Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/