CodyJasonBennett
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openwebf / quickjs
Forked from bellard/quickjsOptimized quickjs mantained by OpenWebF team.
GPUOpen-Effects / pbrt-v4
Forked from mmp/pbrt-v4Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
A framework for building native visionOS applications using React
pmndrs / meshline
Forked from spite/THREE.MeshLine🪱 Mesh replacement for THREE.Line
WebXR for the Looking Glass
pmndrs / cannon-es
Forked from schteppe/cannon.js💣 A lightweight 3D physics engine written in JavaScript.